Bandai Playdia – When animation and games colide

Hmmm, what can I say about the Bandai Playdia…. Bandai has released successful machines over the years ranging from cool Game & Watches (without the ‘watch’ part) to the Wonderswans, but taking a new approach and creating a machine for the family/children was probably not their best idea. ?


A few details:

  • Model – Playdia
  • CPU – 8-bit Toshiba TMP87C800F
  • Released – 1994
  • Price then – 24,800yen
  • Price now – $10 to $100

The Bandai Playida was released primarily for the children’s market, and titles included revolutionary concepts such as edutainment (insert sarcasm), and also popular animation from the period – some even had edutainment mixed with popular animation (vomits in mouth a little).

Bandai was the only developer creating games for the Playdia, and although this strategy might work for Nintendo (if they ever decide to try it), it did not work for the Playdia. Most of the games are focused heavily on video, and seem to be influenced by games like Dragon’s Lair.

Dragon Ball Z (the game pictured bellow) was probably one of the more interesting titles, and it’s actually the only game I own for the system. It is a video based fighter… What do I mean by “video based fighter”? Basically, you trigger little fight sequences with moves on the control pad, and the timing and type of those moves mean punch or be punched. Although interesting, it feels somewhat cumbersome to play.


The controller is an infrared transmitter that actually works quite well – well better that I thought it would anyway.


The rear of the unit has standard AV out, and of course the power in port. I have to say that having standard AV outs is a plus, and I wish more consoles from the 80s and 90s did the same thing. Hold on, was that my first compliment for Bandai Playdia?



You can’t see it there very well (in the picture bellow), but there is a white piece of cardboard that sits ontop of the Playdia. If you’re looking for complete make sure that’s there.


For the collectors I guess this is one machine that looks great on the shelf. It’s the last console produced by Bandai, and that is reason enough to own one. Would I own one to play games on though? Nope, don’t reckon I would. ?

<a href="" onclick="__gaTracker('send', 'event', 'outbound-article', 'http://www.addtoany acheter viagra pfizer’, ”);” class=”a2a_button_twitter” title=”Twitter” rel=”nofollow” target=”_blank”>


  1. Looking at the second picture posted, it’s almost as if the Satellaview, DC with karaoke unit and orange GCN are pointing and laughing at the Playdia, the poor thing.

    Great write-up though, I had no idea the Playdia’s controller were wireless, unusually progressive for a console from that era!

    1. Those two laugh at almost everything! It’s only when the two AES consoles come out they feel a bit insecure. 😀

  2. Hey home slices!
    Do you know where I could find a replacement controller for the playdia?
    I obviously know the option of just buying another system but would rather not go that route….. Is it possible to use any other remote or universal remote with this?

    1. Not sure what other controllers would work with this, but you’d be hard pressed to find something I reckon. Buying an actual Playdia controller separately would be damn near impossible too. Finding yourself a whole new complete unit might be the only way unfortunately. 🙁

Comments are closed.